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Using a PS1
Exploit via ARMax (non Evo) to install FMCB
Written by pepsi_max2k
Synopsis:
For those of you who have a Fat PS2 {wont work for Slimline consoles}
you can install Free McBoot with an old AR max disc that supported USB
game save transfers, but doesnt have the MaxMedia Player.
If you have a AR Max Evo disc there's specific guides
elsewhere for this and I suggest you use those -
Click the "Installation Tab" above
And to anyone reading this for the first time (ubernoob like me...) -
to softmod any PS2 with no other modded PS2s around, you NEED an AR,
Codebreaker or other type of disc to at the very least transfer files
from a USB stick to mem card, or run exploit direct from usb. Think of
the AR type discs as equivalent to Splinter Cell / Mech Assault / 007
discs on the xbox; you can't do it without them. So no fancy USB only
methods like I was hoping for ......
Although you can use a previously modded box to install FMCB on a mem
card and use it on your console, but if you're 'billy no-mates' then
carry on reading...
References
Here are some links related to the PS1 Exploit and other tutorials on
homebrew applications.
http://ubergeek.awardspace.com/
http://ashholt.googlepages.com/ps2softmod
http://sksapps.com/tutorials
http://www.aoinamida.com/fmcbesr/esrdvdplayer.html
Ok, on with the tutorial......
Hardware needed:
- Playstation 2 - Must be a
FAT PS2. Slimline models will not work for this tutorial
- A PS2 memory card.
- No a MC for PS1 will not work.
- USB Thumb Drive - get a
hold of several if possible, to ensure one will be compatible
Software
Needed:
- Free MC Boot. Obtainable
via the original source, located [HERE].
Or Grab the Noobie Package
for best results
- uLaunchElf. [HERE]
Already included with the Noobie
package
- HDLoader. Obtainable from
SKSApps located
[HERE] Already included with the
Noobie package
- Playstation 1 Video game
- Must be retail. Copies do not work
- Action Replay Disc (PS2)
- Non-evo and also must be retail.
- TITLE.DB Creation tool -
Used in creation of PS1 Exploit - Download
- Required files for Windows XP
- to Run TitleDBMaker - Download
- PS2SaveBuilder v0.8 - Download
Process:
Create The
Exploit
Basically you need 1 single file on a USB stick (step 3.1 below), and
to transfer this to a mem card. This exploit file is 'masked' as a game
save file for the Memory Card's {MC} Your System Configuration save
file you see on your MC. Once this file is on your MC it requires a PS1
Game to 'trigger' the exploit to run, instead of the PS1 Game by
reading a special file called the TITLE.DB. So lets start with grabbing
a PS1 game disc and create the TITLE.DB file.
First create a folder on your PC where we can put all the files we are
going to use in, example: Exploit Files
Prepare files
TITLE.DB
-- Stick the PS1 game in your PC. Open My Computer and look at the disc
title, or open the disc and look for a title like "SCES_019.79",
"SLES_000.00", "SCUS_000.00" etc etc. This is the game's ID - remember
it.
Option 1--You
can use this Online
TITLE.DB maker, or use the below
method with Title.db Maker v0.5.exe

Save the file to the Exploit Files folder on your PC.
Option 2
-- Run Title.db Maker v0.5.exe, enter the game ID as above in to the ID
box, eg. SLUS_000.42 , click "Add To TITLE.DB".
Now right click the title DB file, click Open With..., select program
from list, choose NotePad, and ensure the contents of the file reads
like so...

...where SLUS_000.42 is the ID you entered from the PS1 game. Make sure
it is in this format, but might not be the same letter and numbers.
The underscore { _ } and period { . } are important to be as you see it
in the above image. Alternatively you can get the letters and numbers
right off the disc and case side.
BOOT.ELF
-- In the uLaunchELF 4.26 folder there's a 376 KB sized file
called BOOT.ELF, it is the only file you need from the download.
Create Exploit
Save
-- Now run ps2save-builder.exe. Press the New File button so that an
icon.sys and my.icn entry appear in the list. If you do not do this you
will see Corrupted Data messages when using AR and it wont work.
............So do it!

-- Drag the TITLE.DB file from the folder into the list in PS2 Save
Builder. Also drag the BOOT.ELF file from uLaunchElf in to the same
list. The list should look like the below image.
Note upper casing and exact naming IS important. File size is not so
important, these will change depending on released versions of software.
Note : Some versions will not accept the folder name of "
NEW_FILE ", so change it to your region by naming it accordingly:
BADATA-SYSTEM -
for NTSC - U/C
BEDATA-SYSTEM - for PAL
BIDATA-SYSTEM - for NTSC
- J
I will still refer to this in the rest of the guide as NEW_FILE, so you
will know its the same one im refering to.

-- Click File > Save As in PS2 Save Builder. Choose AR MAX V3
(*.max) from the Save As Type field, and type "Exploit_Save" as the
name (shouldn't matter what name you use, but it works for me).

-- Now transfer this file to the root of your USB drive (eg:
I:\Exploit_Save.max).
Right-click the Exploit_Save.max and "send to" your USB device in the
list that appears.

NOTE:
You can also "send" the INSTALL folder and the FREE_MCBOOT.ELF to your
USB device now , as we will be using it later in the tutorial.
Transfer
exploit to mem card.
-- Stick USB stick and Mem Card in to the PS2. Load AR disc.
-- Once AR loads, open Max Memory section, then My Devices, then select
your Mem Card (1 or 2).

-- Highlight the Your System Configuration entry and press X to select
it, then move right and down to select delete and confirm it.

-- Now hit triangle to move back a screen, select the USB stick, and if
you remembered to add my.icn and icon.sys you should see an entry
called NEW_FILE and not Corrupted Data. Depending on how much other
stuff you have on your USB stick it could take a few minutes to show
anything in the list so just wait for it.

-- Highlight and hit X to select NEW_FILE, move right and down to
Uncrush and right to select your memory card (1 or 2). Hit X and
confirm.

-- You will see the file now writing to the MC

-- Now navigate back a screen, select your mem card again and check to
see that NEW_FILE is listed. If so, you can remove the AR disc and USB
stick.
Run
Exploit.
-- Insert your PS1 game, reboot if necessary, and once the game starts
loading you should see a quick white flash and then see the ULaunchElf
screen.

IMPORTANT: If
you did not copy your INSTALL folder and FREE_MCBOOT.ELF to USB
devuce, you must do it now before continuing!
-- Ensure the USB stick is connected. Press O button for the
FileBrowser in the uLaunchElf screen, move down to mass:/ and hit O,
then move down to select FREE_MCBOOT.ELF and hit O to run it.

Next the installer should load.....

-- Read the Free McBoot Advanced User Guide
if you need help deciding on what to do next.
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